We conclude that task conflict control is reactively activated whenever there are at least two possible tasks, even in the absence of any possibility of informational conflict.”
“A number of phenomena in memory have been explained using appeals to active suppression processes, including retrieval practice, part-set cueing, and the negative priming that is observed with associative interference. However, more formal attempts GNS-1480 to capture such processes have been absent. This paper outlines the hydrogen model of memory
retrieval, which aims to be a simple model with the modest goal of trying to explore what influence suppression would have on memory retrieval. This model contains a single activation component and a single suppression component in which suppression comes into play only after retrieval interference has been detected. This model was created to explore the plausibility and viability of ideas about the operation of suppression during memory retrieval. For hydrogen, the degree of suppression recruited is proportional to the amount of interference experienced.
Overall, the pattern of human data was captured by the suppression model.”
“Block videogame training has consistently demonstrated transfer effects to mental rotation tasks, yet how variations PKC412 cost in training influence performance with different stimuli remains unclear. In this study, participants took mental rotation assessments before and after a 3-week training programme based on 2D or 3D block videogames.
Assessments varied in terms of dimensionality (2D or 3D) and stimulus type (polygon or body). Increases in videogame scores throughout training were correlated with mental rotation improvements. In particular, 2D training led to improvements in 2D tasks, whereas 3D training led to improvements in both 2D and 3D tasks. This effect did not depend on stimulus type, demonstrating that training can transfer to different stimuli of identical dimensionality. Interestingly, traditional gender differences in 3D mental rotation Avelestat (AZD9668) tasks vanished after 3D videogame training, highlighting the malleability of mental rotation ability given adequate training. These findings emphasize the influence of dimensionality in transfer effects and offer promising perspectives to reduce differences in mental rotation via designed training programmes.”
“When faces, objects, or voices are encountered, naming lapses can occur, but this does not preclude knowing other specific semantic information about the nameless thing. In the experiments reported here, we examined whether this is also the case for odours, using a procedure based upon the Pyramid and Palm Trees test. In Experiment 1, participants were presented with a target odour, then two pictures, and had to pick the picture semantically associated with the target. In Experiment 2, participants were presented with a target odour, then two test odours, and again had to pick the semantically associated test stimulus.